Today we chat to Martin from slimCODE, with some great apps in the Marketplace under his belt. We look at his apps and how he got motivated to develop for Windows Mobile. His thoughts about Marketplace and what slimCODE has in store for us in the near future. :)
Tell us a bit about yourself and slimCODE.
It all started on a Vic-20, when I was 14. A few months later, I was already making programs too large for the wobbling 3.8 kb of RAM available for programs. After a brief Apple II+ era, I moved to a PC running MSDOS. It’s all been Microsoft since then, an attachment strongly linked with the quality of development environments available for their platforms.
After graduating in Computer Science at university, not before some wandering in Chemistry, I became a software consultant for Hydro-Quebec, then moved to work with friends who had started their own company three years before: Xceed Software. They were making a Zip compression library, selling to other developers. I worked there for 9 years, having the chance to learn and work with many development languages. Xceed was part of the .NET early adopters, so I had the chance to visit Redmond regularly to participate in the beta programs and ask questions to the same people who conceived the .NET Framework. Clearly, my years of C++ and COM programming were getting to an end. I’d become mostly a C# and .NET developer from now on.
Three years ago, I left Xceed and founded slimCODE. My goal was to develop Windows applications for the general market, and complete my revenues with consultancy projects here and there. But the reality struck me hard. My main software, slimKEYS, wasn’t popular enough to pay for the hosting alone. Web development for customers kept me alive, but that’s not what I wanted to do for a living. Then, my presence became more and more required at home (personal reasons) so you could say I’m now a part-time software developer and full-time dad/husband at home.
I was developing some hobby software for an old HP Jornada for some time now, but the purchase of a new Windows Mobile cell phone (an HTC P4000, or “Mogul”) convinced me there could be some potential on that platform. That, and the crazy idea the popularity that some iPhone apps had on the AppStore could be translated to the Windows Mobile platform. That’s why I moved almost all my development time to the Windows Mobile platform.
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